Experience

Through the course of an adventure characters will overcome many challenges, whether it be negotiating peace between two kingdoms, or fighting off hordes of monstrous creatures. Whenever a character overcomes a challenge, he should be rewarded experience by his game master. This represents the lessons the character learned, or the skill they attained during battle. Experience can then be used to purchase advancements to that character; giving them a way to show what they have learned from that time forward. Different advancements cost different amounts of experience to purchase. Generally, more expensive advancements give more of a ‘boost’ to your characters overall strength.

Experience granted per 'session' of play is typically between 100 and 200. When experience is used to buy a skill point, it essentially disappears. However, it might behoove the player to keep track of all the experience they have gained, in order to judge how powerful their character is overall.

Purchasing a skill point costs 100 experience points up until that skill reaches rank 5. In order to upgrade a skill beyond rank 5, 200 experience points must be used per point. Bonuses from race, abilities, and other perks that state they grant +1 to a skill, are not taken into consideration when purchasing skill points. They are effectively bonuses "on top" of whatever the skill actually is.

